Play a sound once. Resolves when the audio ends, errors, or the 2.5s safety timeout fires (whichever comes first). No-op when volume <= 0 or the id is unknown.
volume <= 0
Play a sound once. Resolves when the audio ends, errors, or the 2.5s safety timeout fires (whichever comes first). No-op when
volume <= 0or the id is unknown.